01 / OVERVIEWWhat it does
- Type
- Updated player and vehicle HUD
- Best for
- QB-Core servers using ox_fuel and ox_inventory
- Fuel
- Native fuel level; ox_fuel compatible
- Resource name
- Must remain ps-hud
This version keeps ps-hud's player customization and status display while showing more useful information during driving and combat. It still requires QB-Core.
This version updates the vehicle display, weapon and ammunition feedback, cash and bank information, ox_fuel support, and the ox_inventory safety-harness count without replacing the whole original HUD.
03 / SETUP OPTIONSWhat you can change
These are the main parts you can adjust for your server. The setup guide lists every option and example.
- Menu key and admin-only customization
- Stress thresholds and vehicle classes
- MPH or KPH calculation
- Vehicle-name display
- Weapon and ammunition display
- Cash and bank modules
- Icon layout, style, color, and spacing
- Fuel blacklist
See every setup option → 04 / REQUIREMENTSWhat it works with
- Server framework
- QBCore
- Fuel
- Native vehicle fuel level; compatible with ox_fuel
- Required script
- ox_inventory to check whether the player has an active harness
- UI
- Compiled Svelte interface included
- Resource name
- Must remain ps-hud
- Also works with
- Svelte UI
See all requirements and setup options →Technical details2 details+
- Runtime
- FiveM Lua
- Interface
- Svelte UI with compiled output and source
06 / ORIGINAL PROJECTChanges from the original
Original projectProject Sloth ps-hud
Base version2.1.2
This edition keeps the original QB-Core HUD and its customization options while updating the vehicle, weapon, money, fuel, and safety-harness information.