01 / OVERVIEWWhat it does
- Type
- Sound, dispatch, and vehicle-radio tools
- Server parts
- Four FiveM resources; install only what you need
- Setup tool
- Runs locally with Node.js 20 or newer
- Vehicle radio
- Requires OneSync
The suite has four FiveM resources and a local setup tool. Sound plays audio in the game world. Dispatch keeps service recordings at the same point for every player. Station Pack runs shared music stations, and Radio brings the available audio into one in-vehicle display. The Content Builder helps prepare the configuration files on your own computer.
The download includes a manual and a license notice for each part. The software uses the MIT license. Some original manuals, artwork, and demo media use CC BY 4.0, while the included Dispatch recordings keep their own permissions and credit requirements.
02 / HOW IT WORKSHow the parts work together
Install only the parts your server needs. Start Sound first and Radio last so everything Radio uses is ready when it starts.
- 01
Play sound in the game world
San Andreas Sound plays audio from a place or entity in the game and can stand in for common xSound and InteractSound calls.
- 02
Keep dispatch and stations together
Dispatch keeps listeners on each of six service channels in sync, while Station Pack lets the server run music stations that stay at the same point for every listener.
- 03
Control audio inside vehicles
San Andreas Radio puts GTA stations, Satellite, Bluetooth, server stations, and scanner controls in one vehicle display.
- 04
Prepare files on your computer
The Content Builder checks and creates dispatch, station, and suite configuration files. It runs on your computer, not on the FiveM server.
04 / SETUP OPTIONSWhat you can change
These are the main parts you can adjust for your server. The setup guide lists every option and example.
- Where sounds play and how they fade with distance
- How vehicle cabins and walls change sound
- xSound and InteractSound aliases
- Dispatch channels, gaps, and timing
- Radio controls and restrictions
- Server Radio and scanner mappings
- Station list and shared program timing
- Streamer mode
- Optional live pma-voice connection
- Content Builder profiles and exported files
See every setup option → 05 / REQUIREMENTSWhat it works with
- Server framework
- No framework required
- Synchronization
- OneSync is required by san_andreas_radio
- Start order
- Sound first; Dispatch and Station Pack optional; Radio last
- Content Builder
- Node.js 20+ on a local developer or server-owner computer
- Media rights
- Keep every included license, credit, source, and media notice
- Also works with
- OneSync (Radio)xSound APIInteractSound APIpma-voice optionalWeb AudioNode 20+ Builder
See all requirements and setup options →Technical details4 details+
- Runtime code
- Lua with dependency-free HTML and JavaScript NUI
- Audio
- Web Audio with compatible fallback playback
- Builder
- Node.js 20+ local application
- Database
- None